Product Management in Practice
Produktentwicklung
Produktkarriere
Produktstrategie
Stakeholder Management

Product Management in Practice

Matt LeMay, 2022

Inhaltsverzeichnis des Buches

  • Foreword
  • Author’s Foreword to the Second Edition
  • Preface
  • Why I Wrote This Book: My First Day as a Product Manager
  • Who This Book Is For
  • How This Book Is Organized
  • Stories from Working Product Managers
  • “Your Checklist”
  • O’Reilly Online Learning
  • How to Contact Us
  • Acknowledgments
  • Chapter 1. The Practice of Product Management
  • What Is Product Management?
  • What Is Not Product Management?
  • What Is the Profile of a Great Product Manager?
  • What Is the Profile of a Bad Product Manager?
  • No, You Don’t Have to Work 60 Hours a Week to Be a Product Manager
  • What About Program Managers? Product Owners?
  • Summary: Sailing the Seas of Ambiguity
  • Your Checklist
  • Chapter 2. The CORE Skills of Product Management
  • The Hybrid Model: UX/Tech/Business
  • The CORE Skills of Product Management: Communication, Organization, Research, and Execution
  • Communication
  • Organization
  • Research
  • Execution
  • ...But What About Hard Skills?
  • Summary: Changing the Conversation About Product Management
  • Your Checklist
  • Chapter 3. Showing Up Curious
  • Taking a Genuine Interest
  • Peeling Back the Layers of an Enterprise Organization
  • Cultivating a Growth Mindset
  • The Gift of Being Wrong
  • Staying Off the Defensive
  • Separating Product Failure from Personal Failure
  • Asking Why Without Asking “Why”
  • Spreading Curiosity
  • Summary: Curiosity Is Key
  • Your Checklist
  • Chapter 4. The Art of Egregious Overcommunication
  • Asking the Obvious
  • Bringing Uncomfortable Information to a Big Meeting
  • Don’t Deflect, Be Direct
  • Not Everything Is Your Fault, and Outcomes Matter More Than Intentions
  • Turning Away from Self-Deprecation
  • The Two Most Dangerous Words in Product Management: “Looks Fine”
  • A Tactical Approach to Move Past “Looks Fine”: Disagree and Commit
  • Using Disagree and Commit to Uncover Better Solutions
  • Accounting for Different Communication Styles
  • Communication Is Your Job—Don’t Apologize for Doing Your Job
  • Understanding Goals and Motivations Beyond Your Immediate Team
  • Egregious Overcommunication in Practice: Three Common Communication Scenarios for Product Managers
  • Scenario One
  • _What’s really going on_
  • _What you might do_
  • _Patterns and traps to avoid_
  • Scenario Two
  • _What’s really going on_
  • _What you might do_
  • _Patterns and traps to avoid_
  • _...And a bonus question_
  • Scenario Three
  • _What’s really going on_
  • _What you might do_
  • _Patterns and traps to avoid_
  • Summary: When in Doubt, Communicate!
  • Your Checklist
  • Chapter 5.Working with Senior Stakeholders (or, Throwing the Poker Game)
  • From “Influence” to Information
  • Having the Courage to Challenge Executive Decisions
  • An Answer You Don’t Like Is Still an Answer
  • “Our Boss Is an Idiot,” or, Congratulations—You’ve Ruined Your Team
  • Business Goals
  • No Alarms and No Surprises
  • Getting Incremental Buy-In and Avoiding the “Big Reveal”
  • Staying User Centric in a World of Company Politics
  • The Not-So-Mysterious Case of the Disappearing Search Bar
  • Senior Stakeholders Are People Too
  • Throwing the Poker Game in Practice: Three Common Scenarios for Senior Stakeholder Management
  • Scenario One
  • _What’s really going on_
  • _What you might do_
  • _Patterns and traps to avoid_
  • Scenario Two
  • _What’s really going on_
  • _What you might do_
  • _Patterns and traps to avoid_
  • Scenario Three
  • _What’s really going on_
  • _What you might do_
  • _Patterns and traps to avoid_
  • Summary: This Is Part of Your Job, Not an Impediment to Your Job
  • Your Checklist
  • Chapter 6. Talking to Users (or, “What’s a Poker Game?”)
  • Stakeholders and Users Are Different
  • The Danger of “Pitching” Your Idea in a User Feedback Session
  • Yes, You Need to Learn How to Talk to Users
  • Personae Non Grata
  • The Siren Song of “Power Users”
  • Product and Research: From Frenemies to BFFs
  • Summary: No, Seriously, You Need to Learn How to Talk to Users
  • Your Checklist
  • Chapter 7. The Worst Thing About “Best Practices”
  • Don’t Believe the Hype
  • Prioritizing Product, Team, and Mental Health When Your Company Is “Doing It Wrong”
  • Falling in Love with Reality
  • Frameworks and Models as Useful Fictions
  • Scaling and Systematizing Small Steps to Make a Big Impact
  • You Are Here
  • What Are You Solving For?
  • “But This Worked at the Last Place!”
  • A Slow and Steady Approach to Building Team Process
  • Working with the “Process Averse”
  • The Best Thing About Best Practices
  • Summary: A Place to Start, Not a Guarantee
  • Your Checklist
  • Chapter 8. The Wonderful, Horrible Truth About Agile
  • Debunking Three Common Myths About Agile
  • Turning to the Agile Manifesto
  • From Manifesto to Monster
  • Rediscovering Alistair Cockburn’s “Heart of Agile”
  • Agile and the “Proprietization of Common Sense”
  • Setting Expectations When Transitioning from Waterfall to Agile
  • When Doing Agile “Right” Makes Things Worse
  • When Doing Agile “Wrong” Makes Things Better
  • Killing the Daily Standup
  • Seven Conversations About Agile I Never Want to Have Ever Again
  • Summary: Ambiguity Lives Here Too
  • Your Checklist
  • Chapter 9. The Infinite Time Suck of Documentation (and Yes, Roadmaps Are Documentation)
  • “The Product Manager Owns the Roadmap!”
  • It’s Not the Roadmap, It’s How You Use the Roadmap
  • Going from 0 to 1 with Organizational Roadmaps
  • You Gantt Always Get What You Want
  • Your Product Spec Is Not Your Product
  • The Unanticipated Ramifications of Complex Product Specs
  • The Best Documentation Is Incomplete
  • No First Draft Should Ever Be More Than One Page and One Hour of Effort
  • Alignment Across a Large Organization
  • If You’ve Got It, Template
  • A Quick Note on Proprietary Roadmapping and Knowledge Management Tools
  • Summary: The Menu Is Not the Meal
  • Your Checklist
  • Chapter 10. Vision, Mission, Objectives, Strategy, and Other Fancy Words
  • The Outcomes and Output Seesaw
  • How a Lack of Specific Goals Can Create a Team of Product Martyrs
  • SMART Goals, CLEAR Goals, OKRs, and So On
  • Good Strategy Is Inexorably Tied to Execution
  • Establishing a “Hierarchy of Needs” to Prioritize Layers of Strategy and Execution
  • Good Strategy Is Simple and Obvious
  • If You’re Not Sure, Ask for an Example
  • Summary: Keep It Simple, Make It Useful
  • Your Checklist
  • Chapter 11. “Data, Take the Wheel!”
  • The Trouble with the “D” Word
  • Start with the Decision, Then Find the Data
  • Trusting Your Instincts to Find “Invisible” Evidence
  • Focusing on Metrics That Matter
  • Using Survival Metrics to Set Clear Expectations
  • When “Data-Driven” Product Management Leads Us Away from Our Users
  • Experimentation and Its Discontents
  • The World’s Most Useless A/B Test
  • From “Accountability” to Action
  • Summary: No Shortcuts!
  • Your Checklist
  • Chapter 12. Prioritization: Where It All Comes Together
  • Taking a Bite of the Layer Cake
  • Every Decision Is a Trade-Off
  • Starting Small to Make Big Changes at a Legacy Company
  • Keeping the Entire Experience in Mind
  • From Shiny Objects to Jewels of Understanding
  • Using Prototypes to Validate or Invalidate Feature Ideas
  • But This Is an Emergency!
  • Prioritization in Practice: Same Options, Different Goals and Strategies
  • Summary: Think Big, Start Small
  • Your Checklist
  • Chapter 13. Try This at Home: The Trials and Tribulations of Remote Work
  • Building Trust from Far Away
  • Resolving Conflicts Across Language Barriers on a Distributed Team
  • Simple Communication Agreements Create Meaningful Trust
  • Navigating Synchronous and Asynchronous Communication
  • Synchronous Communication for Distributed Teams: Choreographing Time and Space
  • Using a Simple Impact-versus-Effort Matrix to Encourage Collaboration on a Remote Team
  • Asynchronous Communication for Distributed Teams: Setting Specific Expectations
  • Making a “Synchronous Sandwich”
  • Creating and Protecting Space for Informal Communication
  • Creating Space for Informal Conversations Between Two Offices
  • Hybrid Moments: Balancing In-Person and Remote Work
  • Summary: Strength Training for Your Communication Practice
  • Your Checklist
  • Chapter 14. A Manager Among Product Managers (The Product Leadership Chapter)
  • Climbing the Ladder
  • Surprise! Everything You’re Doing Is Wrong
  • The Standard You Set for Yourself Is the Standard You Set for Your Team
  • How Reflexively Saying Yes to Executives Can Destroy Your Team—and Get You Promoted!
  • The Limits of Autonomy
  • Clear Goals, Clear Guardrails, Short Feedback Loops
  • Navigating the Inevitable “Your Product Sucks” Email
  • Externalizing Yourself
  • Product Leadership in Practice
  • Scenario One
  • _What’s really going on_
  • _What you might do_
  • _Patterns and traps to avoid_
  • Scenario Two
  • _What’s really going on_
  • _What you might do_
  • _Patterns and traps to avoid_
  • Scenario Three
  • _What’s really going on_
  • _What you might do_
  • _Patterns and traps to avoid_
  • Summary: Stepping Into Your Best Self
  • Your Checklist
  • Chapter 15. In Good Times and Bad
  • The Soothing Lull of an Organization on Autopilot
  • The Good Times Aren’t (Always) the Easy Times
  • Carrying the Weight of the World
  • Imagine You Work for the Best Company in the World
  • Summary: It’s Hard Work, but It’s Worth It
  • Your Checklist
  • Whatever It Takes
  • Appendix A. A Reading List for Expanding Your Product Management Practice
  • Appendix B. Articles, Videos, Newsletters and Blog Posts Cited in This Book